tag:blogger.com,1999:blog-32931206393411306692024-03-12T23:41:42.796-03:00.: Sonic Harder Levels - Update blog :.Eduardo Knuckles™http://www.blogger.com/profile/15190756247770961421noreply@blogger.comBlogger12125tag:blogger.com,1999:blog-3293120639341130669.post-12882483024187114002011-08-03T17:17:00.000-03:002011-08-03T17:17:53.072-03:00More news are waiting for you!!<div style="text-align: center;">
Here we are, friends. After more than a year after the last update, the Sonic Harder Project is going back with a lot of impressive news. For start with the announcement from that the <a href="http://sonicresearch.org/sonicharder">Sonic Harder Project's Website</a> will be back in September with a lot of news about the first hack from the project. Sonic Harder Levels will cellebrate 11 years, and the gifts are going to the project fans. And for show you some of these news, there's some Youtube videos we posted on Youtube sometime ago.</div>
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<b>Bug fix on Knuckles:</b></div>
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<b>Bug fix on Tails:</b></div>
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<b>Various other related fixes:</b></div>
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<b>And some beta-testing gameplay, wich are being made during the hack's development!</b></div>
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Harder special stages!</div>
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Total action in Labyrinth Zone Act 3.</div>
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All caution isn't sufficient on the crystal cavern. But Knuckles shows all your hability on this place.</div>
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<b>Lots of pictures from the hack's development for you to appreciate!</b></div>
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<a href="http://www.fileden.com/files/2009/1/27/2287222/21_de_Junho_de_2011_-_Sonic_The_Hedgehog_-_The_Harder_Levels_%28Beta%29.PNG" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" height="224" src="http://www.fileden.com/files/2009/1/27/2287222/21_de_Junho_de_2011_-_Sonic_The_Hedgehog_-_The_Harder_Levels_%28Beta%29.PNG" width="320" /></a></div>
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It doesn't stops with only that. There's some music projects from songs that are in development for the hack. For the start, I want you to know that Bridge Zone will be included like a fully-playable stage in Sonic 1 Harder Levels, so enjoy some of its soundtrack<br />
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And the new version of Labyrinth Zone that will substitute the old version of it that is already in the game: </div>
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<b></b></div>Eduardo Knuckles™http://www.blogger.com/profile/15190756247770961421noreply@blogger.com1tag:blogger.com,1999:blog-3293120639341130669.post-21746222257178203732011-08-03T17:05:00.000-03:002011-08-03T17:05:52.382-03:00Muitas novidades os esperam!!<div style="text-align: center;">
Pois é, amigos. Depois de mais de um ano após a última atualização que recebeu, o Sonic Harder Project está voltando à ativa cheio de novidades. Para começar, com o anúncio de que o <a href="http://sonicresearch.org/sonicharder">Website da Sonic Harder Project</a> estará de volta em Setembro com muitas novidades sobre o primeiro hack do projeto, pois logo logo o projeto Sonic Harder Levels estará fazendo aniversário de 11 anos, e o presenteado não será o aniversariante. Bom, e para mostrar algumas dessas novidades aí vão alguns vídeos que postei no Youtube há algum tempo.</div>
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<b>Correções no Knuckles:</b></div>
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<b>Correções no Tails:</b></div>
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<b>Outras correções no geral:</b></div>
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<b>E algumas jogadas de teste, que estão sendo feitas durante o desenvolvimento do hack!</b></div>
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Special Stages mais difíceis!</div>
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Apreensão é toda em Labyrinth Zone Act 3.</div>
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Todo cuidado é pouco na caverna de cristais. Knuckles mostra toda sua habilidade neste lugar.</div>
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<b>Um montão de fotos do jogo em desenvolvimento para vocês se deliciarem!</b></div>
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<a href="http://www.fileden.com/files/2009/1/27/2287222/21_de_Junho_de_2011_-_Sonic_The_Hedgehog_-_The_Harder_Levels_%28Beta%29.PNG" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" height="224" src="http://www.fileden.com/files/2009/1/27/2287222/21_de_Junho_de_2011_-_Sonic_The_Hedgehog_-_The_Harder_Levels_%28Beta%29.PNG" width="320" /></a></div>
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E como não era por menos, há também alguns <b>projetos de música</b> que estão sendo feitos para o hack. Pra começar, quero que saibam que Bridge Zone estará incluída como uma fase jogável no Sonic 1 Harder Levels, então curta um pouco de sua trilha sonora.<br />
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E nova versão da música de Labyrinth Zone Act 1 que irá substituir a que atualmente existe no jogo: </div>
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<b></b></div>Eduardo Knuckles™http://www.blogger.com/profile/15190756247770961421noreply@blogger.com1tag:blogger.com,1999:blog-3293120639341130669.post-28822342619711106662010-06-25T17:47:00.004-03:002010-06-25T18:17:39.922-03:00New Songs, Bug Fixes and Much Other News!<div class="separator" style="clear: both; text-align: center;">
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Well, more news. This time to tell about the fixes in the game, and the news too, of course. Well, what people need to know is that the version that was released recently, version 0.0.0, does not draw any of the changes made so far in the hack with the exception of the large amount of bugs which couldn't be made by the team. Now the news, starting with new songs that were added and also some that had been replaced by newer versions of some of them.</div>
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One of the songs (Song 1) from Green Hill Zone Act 2 has been updated.<br />
<a href="http://dc200.4shared.com/img/325047152/799d528/dlink__2Fdownload_2F325047152_2F799d528_3Ftsid_3D20100624-153154-816ecbe5/preview.mp3">Listen to it</a><br />
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The Mystic Cave Zone Song from Marble Zone Act 4 was been replaced by "Leading Lights", from Sonic Adventure.<br />
<a href="http://dc200.4shared.com/img/325047170/dba1d686/dlink__2Fdownload_2F325047170_2Fdba1d686_3Ftsid_3D20100624-154343-7ed50892/preview.mp3">Listen to it</a><br />
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Marble Zone Act 1 gained a completely custom new song.<br />
<a href="http://dc200.4shared.com/img/325047154/eefa701d/dlink__2Fdownload_2F325047154_2Feefa701d_3Ftsid_3D20100624-153543-aeebb729/preview.mp3">Listen to it</a><br />
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Marble Zone Act 3 with the song called "Plug Electric", from Mega Man 9.<br />
<a href="http://dc200.4shared.com/img/325047157/77f321a7/dlink__2Fdownload_2F325047157_2F77f321a7_3Ftsid_3D20100624-153759-fe2e338b/preview.mp3">Listen to it</a><br />
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New song added to Marble Zone Act 3. This time, "Fire Field" do F-Zero.<br />
<a href="http://dc200.4shared.com/img/325047163/5bb3b67d/dlink__2Fdownload_2F325047163_2F5bb3b67d_3Ftsid_3D20100624-154104-d1fcb4d2/preview.mp3">Listen to it, and have fun with the new instruments added to the driver</a><br />
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New song added to Marble Zone Act 4. "Flame Man's Theme", from Mega Man 6. And as the level is a pyramid...<br />
<a href="http://dc200.4shared.com/img/325047175/abcb2209/dlink__2Fdownload_2F325047175_2Fabcb2209_3Ftsid_3D20100624-154608-21c9a77a/preview.mp3">Listen to it</a><br />
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New song added to Scrap Brain Zone Act 1. "Metallic Madness Zone (Past)" from Sonic CD.<br />
<a href="http://dc200.4shared.com/img/325047316/671c005b/dlink__2Fdownload_2F325047316_2F671c005b_3Ftsid_3D20100624-154853-b04dd6b0/preview.mp3">Listen to it</a><br />
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New song for Star Light Act 2. A completely custom version from the "Snake Man", from Mega Man 3.<br />
<a href="http://dc200.4shared.com/img/325047454/e831b2f6/dlink__2Fdownload_2F325047454_2Fe831b2f6_3Ftsid_3D20100624-155055-cc012690/preview.mp3">Listen to it</a> <br />
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New song added to Spring Yard Zone Act 1. "Casino Night 2P Vs" or "Oil Ocean Zone S2 Beta" (Feel free to tell like you want...).<br />
<a href="http://dc200.4shared.com/img/325047464/c31ce135/dlink__2Fdownload_2F325047464_2Fc31ce135_3Ftsid_3D20100624-155417-2db5cd08/preview.mp3">Listen to it</a> <br />
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New song for Spring Yard Zone Act 3. <a href="http://dc200.4shared.com/img/325047526/48bc2f2a/dlink__2Fdownload_2F325047526_2F48bc2f2a_3Ftsid_3D20100624-155852-deac17b5/preview.mp3">Listen to it</a><br />
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Now the news about the graphical game part.
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<a href="http://img35.imageshack.us/img35/6368/07labyrinthzoneact4fini.png" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" height="250" ru="true" src="http://img35.imageshack.us/img35/6368/07labyrinthzoneact4fini.png" width="320" /></a></div>
There's the graphical look from Labyrinth Act 4. Now this is 100% completed.
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<a href="http://img10.imageshack.us/img10/5893/01desertmarblezone.png" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" height="240" ru="true" src="http://img10.imageshack.us/img10/5893/01desertmarblezone.png" width="320" /></a></div>
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Marble Zone Act 1, in a desertish ambiance.</div>
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<a href="http://img291.imageshack.us/img291/9101/02greenhillact4tailsdif.png" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" height="240" ru="true" src="http://img291.imageshack.us/img291/9101/02greenhillact4tailsdif.png" width="320" /></a></div>
Green Hill Zone Act 4 with a visual style that wasn't defined yet (Credits to Tornado). Also, Crabmeat was been reprogrammed for keep up his projectiles on the ground, making it to hurt Sonic and Tails. Thanks to Selbi for the excellent work he did.
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<a href="http://img257.imageshack.us/img257/425/3292009.png" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" height="265" ru="true" src="http://img257.imageshack.us/img257/425/3292009.png" width="320" /></a></div>
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Green Hill Zone Act 1 background. Yet indevelopment phase.</div>
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Foreground and Background from Green Hill Act 2 are now 100% finished.</div>
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<a href="http://img18.imageshack.us/img18/2659/03mzact3version2.png" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" height="224" ru="true" src="http://img18.imageshack.us/img18/2659/03mzact3version2.png" width="320" /></a></div>
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Marble Act 3 background is now finished, and foreground partially finished.</div>
Credits and thanks to Cass10 for the excellent work he did and also for the background importing.
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The very development phase from the graphical work on Spring Yard Act 3.
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Spring Yard Act 2 background finished.</div>
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Very special thanks to Mistergambit for sent me his original Labyrinth Zone's background updated.</div>
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From the desert in the Act 1 to the canyon in Marble Zone Act 2.</div>
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Labyrinth Zone, that remember the 8-bit version from the level, but not too much.</div>
Special thanks to Mistergambit for allow me to use this art.
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Green Hill Zone Act 1 background from 2010. yet in beta phase.</div>
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Green Hill Zone Act 2. I Couldn't miss the sunny mountain Green Hill.
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After a long night, the day begins to dawn in Green Hill Zone Act 4.</div>
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Thanks to Tornado for the work he did.</div>
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-Thanks to all the artists and collaborators from the Sonic Harder Project-<br />
-More Updates soon!-Eduardo Knuckles™http://www.blogger.com/profile/15190756247770961421noreply@blogger.com4tag:blogger.com,1999:blog-3293120639341130669.post-22318371152340875952010-06-24T17:40:00.002-03:002010-06-25T18:18:19.678-03:00Novas músicas, Correções de Bugs e Novidades!<div class="separator" style="clear: both; text-align: center;">
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Pois bem, mais novidades. Desta vez para contar sobre as corrreções no jogo, e também, é claro, as novidades. Bom, o que as pessoas precisam saber é que a versão que foi lançada recentemente, a versão 0.0.0, não tira nenhuma das alterações feitas até agora no hack com excessão da grande quantia de bugs dos quais não puderam ser feitas pela equipe. Primeiros as novidades, que começam com músicas novas que foram adicionadas e também algumas que haviam sido substituídas por versões novas de algumas delas.</div>
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Um dos sons (canção 1) de Green Hill Zone Act 2 foi atualizado.<br />
<a href="http://dc200.4shared.com/img/325047152/799d528/dlink__2Fdownload_2F325047152_2F799d528_3Ftsid_3D20100624-153154-816ecbe5/preview.mp3">Ouvir</a><br />
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A música de Mystic Cave Zone em Marble Act 4 foi substituída por "Leading Lights", de Sonic Adventure.<br />
<a href="http://dc200.4shared.com/img/325047170/dba1d686/dlink__2Fdownload_2F325047170_2Fdba1d686_3Ftsid_3D20100624-154343-7ed50892/preview.mp3">Ouvir</a><br />
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Marble Zone Act 1 ganhou uma música nova totalmente customizada.<br />
<a href="http://dc200.4shared.com/img/325047154/eefa701d/dlink__2Fdownload_2F325047154_2Feefa701d_3Ftsid_3D20100624-153543-aeebb729/preview.mp3">Ouvir</a><br />
<br />
Marble Zone Act 3 com a música "Plug Electric", do Mega Man 9.<br />
<a href="http://dc200.4shared.com/img/325047157/77f321a7/dlink__2Fdownload_2F325047157_2F77f321a7_3Ftsid_3D20100624-153759-fe2e338b/preview.mp3">Ouvir</a><br />
Outra música também adicionada à Marble Zone Act 3. Dessa vez "Fire Field", do F-Zero.<br />
<a href="http://dc200.4shared.com/img/325047163/5bb3b67d/dlink__2Fdownload_2F325047163_2F5bb3b67d_3Ftsid_3D20100624-154104-d1fcb4d2/preview.mp3">Ouça, e divirta-se com os novos instrumentos adicionados ao driver do jogo</a><br />
<br />
Nova música adicionada para Marble Zone Act 4. "Flame Man's Theme", do Mega Man 6. E como a fase é uma pirâmide...<br />
<a href="http://dc200.4shared.com/img/325047175/abcb2209/dlink__2Fdownload_2F325047175_2Fabcb2209_3Ftsid_3D20100624-154608-21c9a77a/preview.mp3">Ouvir</a><br />
<br />
Nova música adicionada à Scrap Brain Zone Act 1. Tema de "Metallic Madness Zone (Past)" do Sonic CD.<br />
<a href="http://dc200.4shared.com/img/325047316/671c005b/dlink__2Fdownload_2F325047316_2F671c005b_3Ftsid_3D20100624-154853-b04dd6b0/preview.mp3">Ouvir</a><br />
<br />
Música nova para Star Light Act 2. Uma versão totalmente customizada do tema de "Snake Man", do Mega Man 3.<br />
<a href="http://dc200.4shared.com/img/325047454/e831b2f6/dlink__2Fdownload_2F325047454_2Fe831b2f6_3Ftsid_3D20100624-155055-cc012690/preview.mp3">Ouvir</a><br />
<br />
Música nova também adicionada à Spring Yard Zone Act 1. "Casino Night 2P Vs" ou "Oil Ocean Zone S2 Beta" (como quiser chamar...).<br />
<a href="http://dc200.4shared.com/img/325047464/c31ce135/dlink__2Fdownload_2F325047464_2Fc31ce135_3Ftsid_3D20100624-155417-2db5cd08/preview.mp3">Ouvir</a><br />
<br />
Outra música nova para Spring Yard Zone Act 3.<br />
<a href="http://dc200.4shared.com/img/325047526/48bc2f2a/dlink__2Fdownload_2F325047526_2F48bc2f2a_3Ftsid_3D20100624-155852-deac17b5/preview.mp3">Ouvir</a><br />
<br />
Agora as novidades com relação à parte gráfica/visual do jogo.<br />
<br />
<div class="separator" style="clear: both; text-align: center;">
<a href="http://img35.imageshack.us/img35/6368/07labyrinthzoneact4fini.png" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" height="250" ru="true" src="http://img35.imageshack.us/img35/6368/07labyrinthzoneact4fini.png" width="320" /></a></div>
Agora algumas imagens interessantes. Pra começar, vamos com o visual gráfico de Labyrinth Act 4. Já está 100% concluído.<br />
<br />
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<a href="http://img10.imageshack.us/img10/5893/01desertmarblezone.png" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" height="240" ru="true" src="http://img10.imageshack.us/img10/5893/01desertmarblezone.png" width="320" /></a></div>
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Marble Zone Act 1, agora em ambiente desértico.</div>
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<br /></div>
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<a href="http://img291.imageshack.us/img291/9101/02greenhillact4tailsdif.png" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" height="240" ru="true" src="http://img291.imageshack.us/img291/9101/02greenhillact4tailsdif.png" width="320" /></a></div>
Green Hill Zone Act 4 com visual ainda não-definitivo (créditos a Tornado). Crabmeat reprogramado para deixar seus projéteis no sólo, causando danos a Sonic/Tails. Agradecimentos a Selbi, pelo ótimo trabalho que fez.<br />
<br />
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<a href="http://img257.imageshack.us/img257/425/3292009.png" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" height="265" ru="true" src="http://img257.imageshack.us/img257/425/3292009.png" width="320" /></a></div>
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Plano de fundo de Green Hill Act 1. Ainda em desenvolvimento. E provisório.</div>
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<a href="http://img824.imageshack.us/img824/9812/01ghzact3.png" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" ru="true" src="http://img824.imageshack.us/img824/9812/01ghzact3.png" /></a></div>
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Foreground e Background de Green Hill Act 2 estão agora 100% terminados.</div>
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<br /></div>
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<br /></div>
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<a href="http://img18.imageshack.us/img18/2659/03mzact3version2.png" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" height="224" ru="true" src="http://img18.imageshack.us/img18/2659/03mzact3version2.png" width="320" /></a></div>
<div class="separator" style="clear: both; text-align: center;">
Background de Marble Act 3 finalizado, e foreground parcialmente terminado.</div>
Créditos e agradecimentos a Cass10 pelo excelente trabalho e pela importação do background.<br />
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<br /></div>
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<a href="http://img208.imageshack.us/img208/7473/04syzact3workinginprogr.png" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" ru="true" src="http://img208.imageshack.us/img208/7473/04syzact3workinginprogr.png" /></a></div>
O trabalho ainda muito inicial em Spring Yard Act 3.<br />
<br />
<div class="separator" style="clear: both; text-align: center;">
<a href="http://img139.imageshack.us/img139/25/05syzact2version2.png" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" ru="true" src="http://img139.imageshack.us/img139/25/05syzact2version2.png" /></a></div>
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Background de Spring Yard Act 2 Finalizado.</div>
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Agradecimentos mais que especiais a Mistergambit por ter fornecido o background oficial atualizado.</div>
<br />
<br />
<div class="separator" style="clear: both; text-align: center;">
<a href="http://img15.imageshack.us/img15/1626/06mzact2.png" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" ru="true" src="http://img15.imageshack.us/img15/1626/06mzact2.png" /></a></div>
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Do Deserto de Act 1, ao Canion de Marble Zone Act 2.</div>
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<br /></div>
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<a href="http://img687.imageshack.us/img687/2030/07lzact1.png" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" ru="true" src="http://img687.imageshack.us/img687/2030/07lzact1.png" /></a></div>
<div class="separator" style="clear: both; text-align: center;">
Labyrinth Zone, que faz lembrar a versão de 8-bits, mas nem tanto assim.</div>
Agradecimentos especiais a Mistergambit por ter me permitido fazer uso de mais uma de suas artes.<br />
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<br /></div>
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<a href="http://img18.imageshack.us/img18/9213/08ghzact1.png" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" ru="true" src="http://img18.imageshack.us/img18/9213/08ghzact1.png" /></a></div>
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Background de 2010 em Green Hill Zone Act 1. Ainda em fase beta.</div>
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<br /></div>
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<br /></div>
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<a href="http://img580.imageshack.us/img580/1369/09ghzact2.png" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" ru="true" src="http://img580.imageshack.us/img580/1369/09ghzact2.png" /></a></div>
Green Hill Zone Act 2. Não poderia faltar a ensolarada montanhosa Green Hill.<br />
<br />
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<a href="http://img39.imageshack.us/img39/9176/10ghzact4.png" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" ru="true" src="http://img39.imageshack.us/img39/9176/10ghzact4.png" /></a></div>
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E depois de uma noite longa, o dia começa a amanhecer em Green Hill Zone Act 4.</div>
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Agradecimentos a Tornado pelo trabalho que fez.</div>
<br />
-Agradecimentos a todos os artistas e colaboradores do Sonic Harder Project-<br />
-Em Breve, mais atualizações-Eduardo Knuckles™http://www.blogger.com/profile/15190756247770961421noreply@blogger.com0tag:blogger.com,1999:blog-3293120639341130669.post-50414035438898317052010-01-12T18:56:00.004-02:002010-01-13T11:51:57.401-02:00News from January 2010<div class="separator" style="clear: both; text-align: center;"><br />
</div><b>New Songs Added.</b><br />
First of all, here are the <a href="http://www.fileden.com/files/2009/1/27/2287222/001_November_6_-_2009.vgz"><b>songs from November 6, 2009</b></a><br />
(Click <a href="http://www.fileden.com/files/2009/1/27/2287222/XMPlay_includes_VGM_Plugin.rar"><b>HERE</b></a> for download a mini-player for listen the songs from the site)<b><br />
</b><br />
<br />
==<b>Title Songs</b>==<br />
1: Sonic 3 - Title Screen<br />
2: Sonic Chaos - Title Screen<br />
<br />
==<b>Menu Songs</b>==<br />
3: (Level Select) Sonic 3 - Data Select Menu<br />
<br />
==<b>Level Songs</b>==<br />
4: (Spring Yard Act 4) Oerg866's Composition - Total credits to Oerg866<br />
5: (Spring Yard Act 3) Shadow Dancer - Unknown Mountain Stage<br />
6: (Star Light Act 4) Oerg866's Composition - Total credits to Oerg866<br />
7: (Speed Shoes) Sonic Drift 2 - Rainy Savannah Track Race<br />
<br />
==<b>Menu Songs</b>==<br />
8: (Options Menu) Shadow Dancer - Options<br />
<br />
==<b>Level Songs</b>==<br />
9: (Labyrinth Act 1) Sonic 1 8bit - Labyrinth Zone [v1.0]<br />
10: (Spring Yard Act 4) Mega Man 5 - Charge Man's Theme<br />
11: (Labyrinth Act 3) Sonic Triple Trouble - Tidal Plant Zone [v1.0]<br />
12: (Green Hill Act 2) Sonic Triple Trouble - Meta Junglira Zone<br />
13: (Green Hill Act 3) Kirby's Adventure/Nightmare in Dreamland - Orange Ocean<br />
14: (Green Hill Act 3) Mega Man 5 - Wave Man's Theme<br />
<br />
<br />
<br />
<a href="http://www.fileden.com/files/2009/1/27/2287222/002_November_18_-_2009.vgz"><b>Songs from November 18, 2009</b></a><br />
<br />
==<b>Level Songs</b>==<br />
1: (Spring Yard Act 3) Super Bomberman 1 - Map 5<br />
2: (Unused Yet) Super Bomberman 1 - Map 3<br />
3: (Sound Test Menu) Super Bomberman 1 - Battle Mode Menu<br />
4: (Unused Yet) Super Mario Land - Ruins<br />
5: (Unused Yet) Kirby's Adventure/Nightmare in Dreamland - Forest<br />
6: (Labyrinth Act 4) Sonic CD Jap - Quartz Quadrant Zone Good Future<br />
<br />
<br />
<br />
<a href="http://www.fileden.com/files/2009/1/27/2287222/003_November_19_-_2009.vgz"><b>Songs from November 19, 2009</b></a><br />
<br />
==<b>Menu Songs</b>==<br />
1: (Unused Yet) Ballon Fight - Theme of "Balloon Trip Mode"<br />
<br />
==<b>Level Songs</b>==<br />
2: (Unused Yet) Alex Kidd in Shinobi World - Stage 1<br />
3: (Crystal Egg Zone) Sonic 2 8Bit - Crystal Egg Zone<br />
<br />
<br />
<br />
<a href="http://www.fileden.com/files/2009/1/27/2287222/004_December_3_-_2009.vgz"><b>Songs from December 3, 2009</b></a><br />
<br />
==<b>Level Songs</b>==<br />
1: (Unused Yet) Battletoads - Arctic Caverns<br />
<br />
==<b>Screen Themes</b>==<br />
2: (Harder Project Screen) Super Mario bros 2 - Level Clear<br />
3: (Sonic Research Screen) Sonic 1 8Bit - Emerald Sound Effect<br />
<br />
==<b>Level Songs</b>==<br />
4: (Unused Yet) Mega Man X3 - Blizzard Buffalo's Theme<br />
5: (Scrap Brain Act 3) Sonic CD Jap - Wacky Workbrench Zone Present<br />
<br />
<br />
<br />
<a href="http://www.fileden.com/files/2009/1/27/2287222/005_%207_de_Janeiro_de_2009.vgz"><b>Songs from January 7, 2009</b></a><br />
<br />
==<b>Level Songs</b>==<br />
1: (Marble Act 3) Mega Man 9 - Plug Man's Theme<br />
2: (Marble Act 3) Sonic Advance 3 - Hot Crater Zone<br />
3: (Spring Yard Act 1) Sonic 2 [Mega Drive] - Casino Night Zone 2P VS<br />
<br />
==<b>Unknown Songs</b>==<br />
4: (Unused Yet) Saint Seya - Pegasus Fantasy<br />
<br />
---<br />
<br />
<b>For now, here are some screenshots from the finished levels:</b><br />
1 - Star Light Zone Act 2<br />
2 - Star Light Zone Act 1<br />
3 - Scrap Brain Zone Act 1<br />
<div class="separator" style="clear: both; text-align: center;"><a href="http://2.bp.blogspot.com/_XhjHxlEsAh0/S0zgjvGtOiI/AAAAAAAAAD4/GJqhoEr3fvw/s1600-h/Sonic_The_Hedgehog_-_The_Harder_Levels_%28Beta%29_002.PNG" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" src="http://2.bp.blogspot.com/_XhjHxlEsAh0/S0zgjvGtOiI/AAAAAAAAAD4/GJqhoEr3fvw/s640/Sonic_The_Hedgehog_-_The_Harder_Levels_%28Beta%29_002.PNG" /></a><br />
</div>Eduardo Knuckles™http://www.blogger.com/profile/15190756247770961421noreply@blogger.com8tag:blogger.com,1999:blog-3293120639341130669.post-28499352035900382462010-01-12T18:43:00.001-02:002010-01-13T11:51:31.465-02:00Novidades de Janeiro de 2010<div class="separator" style="clear: both; text-align: center;"><a href="http://2.bp.blogspot.com/_XhjHxlEsAh0/S0zcHSwuMDI/AAAAAAAAADw/VHEN7Xoczz4/s1600-h/Sonic_The_Hedgehog_-_The_Harder_Levels_%28Beta%29_002.PNG" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"></a><br />
</div><b>Novas músicas adicionadas. </b><br />
Primeiramente, <a href="http://www.fileden.com/files/2009/1/27/2287222/001_November_6_-_2009.vgz"><b>Aqui estão as Músicas de Novembro de 2009</b></a><br />
(Clique<b> <a href="http://www.fileden.com/files/2009/1/27/2287222/XMPlay_includes_VGM_Plugin.rar">AQUI</a></b> para baixar um mini-player de VGM para escutar as músicas do site)<b> <br />
</b><br />
<br />
==<b>Músicas da tela de Título</b>==<br />
1: Sonic 3 - Title Screen<br />
2: Sonic Chaos - Title Screen<br />
<br />
==<b>Músicas de Menu</b>==<br />
3: (Seleção de Fases) Sonic 3 - Data Select Menu<br />
<br />
==<b>Músicas de Fases</b>==<br />
4: (Spring Yard Act 4) Composição do Oerg866. Créditos a ele.<br />
5: (Spring Yard Act 3) Shadow Dancer - Unknown Mountain Stage<br />
6: (Star Light Act 4) Composição do Oerg866. Créditos a ele.<br />
7: (Sapatos de Super-Velocidade) Sonic Drift 2 - Rainy Savannah Track Race<br />
<br />
==<b>Músicas de Menu</b>==<br />
8: (Menu de Opções) Shadow Dancer - Options<br />
<br />
==<b>Músicas de Fases</b>==<br />
9: (Labyrinth Act 1) Sonic 1 8bit - Labyrinth Zone [v1.0]<br />
10: (Spring Yard Act 4) Mega Man 5 - Charge Man's Theme<br />
11: (Labyrinth Act 3) Sonic Triple Trouble - Tidal Plant Zone [v1.0]<br />
12: (Green Hill Act 2) Sonic Triple Trouble - Meta Junglira Zone<br />
13: (Green Hill Act 3) Kirby's Adventure/Nightmare in Dreamland - Orange Ocean<br />
14: (Green Hill Act 3) Mega Man 5 - Wave Man's Theme<br />
<br />
<br />
<br />
<a href="http://www.fileden.com/files/2009/1/27/2287222/002_November_18_-_2009.vgz"><b>Músicas de 18 de Nobembro de 2009</b></a><br />
<br />
==<b>Músicas de Fases</b>==<br />
1: (Spring Yard Act 3) Super Bomberman 1 - Map 5<br />
2: (Ainda Inutilizada) Super Bomberman 1 - Map 3<br />
3: (Menu de Sound) Super Bomberman 1 - Battle Mode Menu<br />
4: (Ainda Inutilizada) Super Mario Land - Ruins<br />
5: (Ainda Inutilizada) Kirby's Adventure/Nightmare in Dreamland - Forest<br />
6: (Labyrinth Act 4) Sonic CD Jap - Quartz Quadrant Zone Good Future<br />
<br />
<br />
<br />
<a href="http://www.fileden.com/files/2009/1/27/2287222/003_November_19_-_2009.vgz"><b>Músicas de 19 de Novembro de 2009</b></a><br />
<br />
==<b>Músicas de Menu</b>==<br />
1: (Ainda Inutilizada) Ballon Fight - Theme of "Balloon Trip Mode"<br />
<br />
==<b>Músicas de Fases</b>==<br />
2: (Ainda Inutilizada) Alex Kidd in Shinobi World - Stage 1<br />
3: (Crystal Egg Zone) Sonic 2 8Bit - Crystal Egg Zone<br />
<br />
<br />
<br />
<a href="http://www.fileden.com/files/2009/1/27/2287222/004_December_3_-_2009.vgz"><b>Músicas de 3 de Dezembro de 2009</b></a><br />
<br />
==<b>Músicas de Fases</b>==<br />
1: (Ainda Inutilizada) Battletoads - Arctic Caverns<br />
<br />
==<b>Temas de Fundo das Telas Iniciais</b>==<br />
2: (Tela da Harder Project) Super Mario bros 2 - Level Clear<br />
3: (Tela da Sonic Research) Sonic 1 8Bit - Efeito Sonoro de Esmeralda<br />
<br />
==<b>Músicas de Fases</b>==<br />
4: (Ainda Inutilizada) Mega Man X3 - Blizzard Buffalo's Theme<br />
5: (Scrap Brain Act 3) Sonic CD Jap - Wacky Workbrench Zone Present<br />
<br />
<br />
<br />
<a href="http://www.fileden.com/files/2009/1/27/2287222/005_%207_de_Janeiro_de_2009.vgz"><b>Músicas de 7 de Janeiro de 2010</b></a><br />
<br />
==<b>Músicas de Fases</b>==<br />
1: (Marble Act 3) Mega Man 9 - Plug Man's Theme<br />
2: (Marble Act 3) Sonic Advance 3 - Hot Crater Zone<br />
3: (Spring Yard Act 1) Sonic 2 [Mega Drive] - Casino Night Zone 2P VS<br />
<br />
==<b>Músicas Inutilizadas</b>==<br />
4: (Ainda Inutilizada) Saint Seya - Pegasus Fantasy<br />
<br />
---<br />
<br />
<br />
<b>Agora, aqui estão alguns screenshots de fases cujo desenvolvimento já foi terminado:</b><br />
<br />
1 - Star Light Zone Act 2<br />
2 - Star Light Zone Act 1<br />
3 - Scrap Brain Zone Act 1<br />
(Clique para ver em tamanho maior)<br />
<div class="separator" style="clear: both; text-align: center;"><a href="http://2.bp.blogspot.com/_XhjHxlEsAh0/S0zcHSwuMDI/AAAAAAAAADw/VHEN7Xoczz4/s1600-h/Sonic_The_Hedgehog_-_The_Harder_Levels_%28Beta%29_002.PNG" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" src="http://2.bp.blogspot.com/_XhjHxlEsAh0/S0zcHSwuMDI/AAAAAAAAADw/VHEN7Xoczz4/s640/Sonic_The_Hedgehog_-_The_Harder_Levels_%28Beta%29_002.PNG" /></a><br />
</div>Eduardo Knuckles™http://www.blogger.com/profile/15190756247770961421noreply@blogger.com0tag:blogger.com,1999:blog-3293120639341130669.post-49558911213346282732009-11-10T09:01:00.001-02:002009-11-10T11:46:40.182-02:00News from November, 2009<div class="separator" style="clear: both; text-align: center;"><a href="http://4.bp.blogspot.com/_XhjHxlEsAh0/SvlEGyO9FbI/AAAAAAAAADQ/BZ9X_bBpJrA/s1600-h/iMAGEM+NO+JOGO.PNG" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"></a><br />
</div><div class="separator" style="clear: both; text-align: center;"><a href="http://3.bp.blogspot.com/_XhjHxlEsAh0/SvlDUcD2oYI/AAAAAAAAADI/KQ_cg2UPFUY/s1600-h/OptionsWIP_10-November-2009.PNG" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" src="http://3.bp.blogspot.com/_XhjHxlEsAh0/SvlDUcD2oYI/AAAAAAAAADI/KQ_cg2UPFUY/s400/OptionsWIP_10-November-2009.PNG" /></a><br />
</div><br />
After a long time, i'm posting this picture that is a WIP from the formerly Options Menu.<br />
As I said, this is a WIP, a test version.<br />
You can see the colors that are actually incorrect, the animation is still in development, but you can see some new functions:<br />
<br />
<br />
*Game Mode* <br />
- "Hardest Mode" was changed to "Expert Mode" for be correctly centered on the menu.<br />
<br />
*Game Soundtrack*<br />
- By default the game uses a random playlist system, you can use this option for choose three diferent playlist systems, or disable it for use the random playlist.<br />
<br />
*Player Select*<br />
- In this tab you can choose the character you want to use while the gameplay. Available characters will be Sonic, Tails or Knuckles. Everyone with his own habilities.<br />
<br />
*Extra Options*<br />
- Still being developed, this tab will give you some add-ons that will be activated according the Chaos Emeralds, number of lives, rings and etc. You can access the Sound Test Menu by pressing down on the *Extra Options* tab.<br />
<br />
-<br />
<div class="separator" style="clear: both; text-align: center;"><a href="http://4.bp.blogspot.com/_XhjHxlEsAh0/SvlEGyO9FbI/AAAAAAAAADQ/BZ9X_bBpJrA/s1600-h/iMAGEM+NO+JOGO.PNG" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" src="http://4.bp.blogspot.com/_XhjHxlEsAh0/SvlEGyO9FbI/AAAAAAAAADQ/BZ9X_bBpJrA/s400/iMAGEM+NO+JOGO.PNG" /></a><br />
</div>Here's a Sonic Harder Project's screen where the picture was made by myself.<br />
Thanks HPZMan by the code he wrote.<br />
This screen appears before the "Sonic Team Presents" screen.<br />
For soon I will post the screenshot pics i promised in the previous posts.Eduardo Knuckles™http://www.blogger.com/profile/15190756247770961421noreply@blogger.com0tag:blogger.com,1999:blog-3293120639341130669.post-64747848966137516482009-11-10T08:50:00.000-02:002009-11-10T08:50:23.302-02:00Novidades de Novembro de 2009<div class="separator" style="clear: both; text-align: center;"><a href="http://4.bp.blogspot.com/_XhjHxlEsAh0/SvlEGyO9FbI/AAAAAAAAADQ/BZ9X_bBpJrA/s1600-h/iMAGEM+NO+JOGO.PNG" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"></a><br />
</div><div class="separator" style="clear: both; text-align: center;"><a href="http://3.bp.blogspot.com/_XhjHxlEsAh0/SvlDUcD2oYI/AAAAAAAAADI/KQ_cg2UPFUY/s1600-h/OptionsWIP_10-November-2009.PNG" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" src="http://3.bp.blogspot.com/_XhjHxlEsAh0/SvlDUcD2oYI/AAAAAAAAADI/KQ_cg2UPFUY/s400/OptionsWIP_10-November-2009.PNG" /></a><br />
</div><br />
Depois de um longo tempo, estou postando esta imagem que é um WIP do novo menu de Opções.<br />
Como acabei de dizer, ela é um WIP, ou seja, é apenas uma versão pra testes.<br />
Nota-se que as cores do menu ainda estão incorretas, por enquanto a animação do fundo ainda está em fase de desenvolvimento, porém já se nota algumas funções novas. São elas:<br />
<br />
<br />
*Game Mode* <br />
- "Hardest Mode" teve seu nome alterado para "Expert Mode" por uma questão de centralização no menu.<br />
<br />
*Game Soundtrack*<br />
- Por padrão o jogo usa uma playlist aleatória, então você poderá usar esta guia para selecionar entre três diferentes playlists, ou desativá-las e continuar usando a playlist aleatória.<br />
<br />
<br />
*Player Select*<br />
- Nesta guia você poderá escolher o personagem com qual quer jogar, podendo optar entre Sonic, Tails ou Knuckles. Cada um com suas respectivas peculiaridades.<br />
<br />
*Extra Options*<br />
- Por enquanto ainda em fase de testes, essa guia irá proporcionar alguns add-ons ao jogo que serão ativados por meio de Esmeraldas do Caos, número de vidas, entre outros fatores. Apertando para baixo em *Extra Options* você acessa um menu todo especial designado ao Sound Test.<br />
(Screenshots em breve!)<br />
<br />
-<br />
<div class="separator" style="clear: both; text-align: center;"><a href="http://4.bp.blogspot.com/_XhjHxlEsAh0/SvlEGyO9FbI/AAAAAAAAADQ/BZ9X_bBpJrA/s1600-h/iMAGEM+NO+JOGO.PNG" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" src="http://4.bp.blogspot.com/_XhjHxlEsAh0/SvlEGyO9FbI/AAAAAAAAADQ/BZ9X_bBpJrA/s400/iMAGEM+NO+JOGO.PNG" /></a><br />
</div>E uma tela da Sonic Harder Project cuja imagem foi feita por mim (Obrigado HPZMan pelo código).<br />
Esta imagem aparece antes da tela "Sonic Team Presents", e a programação dela já está completa.<br />
Em breve irei postar os screenshots que prometi nas postagens anteriores.Eduardo Knuckles™http://www.blogger.com/profile/15190756247770961421noreply@blogger.com0tag:blogger.com,1999:blog-3293120639341130669.post-54443565905668258042009-05-12T12:23:00.000-03:002009-05-12T14:08:58.693-03:00News from May, 2009<strong>NEW UPDATES!!<br /></strong>Wow, now it's the time for the new things... Well...<br><a href="http://3.bp.blogspot.com/_XhjHxlEsAh0/SgmoYqshnfI/AAAAAAAAACE/lWc2FuHbWNg/s1600-h/BLABLABLA32.PNG"><img style="TEXT-ALIGN: center; MARGIN: 0px auto 10px; WIDTH: 320px; DISPLAY: block; HEIGHT: 225px; CURSOR: hand" id="BLOGGER_PHOTO_ID_5334980375328431602" border="0" alt="" src="http://3.bp.blogspot.com/_XhjHxlEsAh0/SgmoYqshnfI/AAAAAAAAACE/lWc2FuHbWNg/s320/BLABLABLA32.PNG" /></a><br />In the pic you see:<br /><br />- New textures on GHZ wall<br />- Improved (more) the gradient for HUD and HUD numbers<br />- Added a fine gradient for the life counter and life counter numbers<br /><br /><br /><p align="left">Internal fixes:<br /><br />- Fixed all sprite colors<br />- Fixed the extra life bug. Now the 1UP plays the 'YES!' voice from Sonic CD<br />- Added new sound effects for <a href="http://www.fileden.com/files/2009/1/27/2287222/S1HL%2010Ring.wav">10-RING</a> powerup and for the <a href="http://www.fileden.com/files/2009/1/27/2287222/S1HL%20Ring.wav">NORMAL RING</a> sound<br />- Added (restored) pitch bends from the <a href="http://www.fileden.com/files/2009/1/27/2287222/Flag%20F0%20_%2010-05-2009.vgz">Hybrid Front music in <strong>Spring Yard Act 2</strong></a><br />- Green Hill Zone Act 3 music changed to a <a href="http://www.fileden.com/files/2009/1/27/2287222/Kirby%27s%20Adventure%20%28NES%29.vgz">song based on <strong>Kirby's Adventure</strong> for NES</a><br />- Swapped the graphics from Green Hill Act 3 to Green Hill Act 4 and vice-versa<br />- Scrap Brain Zone Act 1 music changed to <a href="http://www.fileden.com/files/2009/1/27/2287222/Sonic%202%20%288_bit%29%20-%20Gimmick%20Mountain%20Top%20Zone.vgz">Gimmick MT Zone from Sonic 2 8-bit</a><br />- Fixed wrong spring colors<br />- Fixed monitor pixels width that appears shows Sonic in mid-air when he stands over it<br />- Added edited sound effects for bumpers, lava balls, and electrocution orbs from Scrap Brain<br />- New song for <a href="http://www.fileden.com/files/2009/1/27/2287222/Sonic%20Triple%20Trouble%20-%20Tidal%20Plant%20Zone.vgz">Labyrinth Act 3</a>. Tidal Plant, from Sonic Triple Trouble<br />- More work on Labyrinth Zone Act 4 graphics (screenshot soon!)<br />- Added moving water on background effect to Green Hill Zone<br />- Updated the falling lava in the begining of Marble Act 2 (screenshot soon!)</p><br /><br /><br />Thanks for all the beta testers that shows me the game bugs to fix.<br />Then, it's all for today. Enjoy!</p>Eduardo Knuckles™http://www.blogger.com/profile/15190756247770961421noreply@blogger.com0tag:blogger.com,1999:blog-3293120639341130669.post-32799566532715596032009-05-12T11:56:00.000-03:002009-05-12T14:11:05.761-03:00Novidades de Maio de 2009<strong>NOVAS ATUALIZAÇÕES!!<br /></strong>Uau, agora é hora de conhecer as novas adições... Pois bem...<br><a href="http://3.bp.blogspot.com/_XhjHxlEsAh0/SgmoYqshnfI/AAAAAAAAACE/lWc2FuHbWNg/s1600-h/BLABLABLA32.PNG"><img style="TEXT-ALIGN: center; MARGIN: 0px auto 10px; WIDTH: 320px; DISPLAY: block; HEIGHT: 225px; CURSOR: hand" id="BLOGGER_PHOTO_ID_5334980375328431602" border="0" alt="" src="http://3.bp.blogspot.com/_XhjHxlEsAh0/SgmoYqshnfI/AAAAAAAAACE/lWc2FuHbWNg/s320/BLABLABLA32.PNG" /></a><br /><div>Na imagem você vê:<br /><br /></div><p align="left">- Novas texturas nas paredes de Green Hill<br />- Melhorado (ainda mais) os degradês nos mostradores, e nos números deles<br />- Adicionado um degradê decente ao contador de vidas e aos números dele</p><br /><br /><br />Correções internas:<br /><br />- Corrigidas todas as cores de sprites<br />- Corrigido o bug da vida extra. Agora o monitor de vidas fala o 'YES!' do Sonic CD<br />- Novos efeitos sonoros para o monitor de <a href="http://www.fileden.com/files/2009/1/27/2287222/S1HL%2010Ring.wav">10 anéis</a> e para o <a href="http://www.fileden.com/files/2009/1/27/2287222/S1HL%20Ring.wav">anel coletado</a><br />- Inseridos (restaurados) os efeitos de distorção da música do <a href="http://www.fileden.com/files/2009/1/27/2287222/Flag%20F0%20_%2010-05-2009.vgz">Hybrid Front usada na <strong>Spring Yard Act 2</strong></a><br />- Música da Green Hill Act 3 trocada para <a href="http://www.fileden.com/files/2009/1/27/2287222/Kirby%27s%20Adventure%20%28NES%29.vgz">uma música baseada no <strong>Kirby's Adventure</strong> do NES</a><br />- Trocados os gráficos de Green Hill act 3 com os de Green Hill Act 4 e vice-versa<br />- Música da Scrap Brain Zone Act 1 trocada para <a href="http://www.fileden.com/files/2009/1/27/2287222/Sonic%202%20%288_bit%29%20-%20Gimmick%20Mountain%20Top%20Zone.vgz">Gimmick MT Zone do Sonic 2 8-bit</a><br />- Corrigidas as cores incorretas nas molas<br />- Corrigidos os pixels do monitor que fazem parecer que Sonic flutua no ar quando está sobre ele<br />- Sons editados para os bumpers, bolas de fogo e esferas que dão choque de Scrap Brain<br />- Nova música para <a href="http://www.fileden.com/files/2009/1/27/2287222/Sonic%20Triple%20Trouble%20-%20Tidal%20Plant%20Zone.vgz">Labyrinth Act 3</a>. Tidal Plant Zone, do Sonic Triple Trouble<br />- Maior andamento nos gráficos de Labyrinth Zone Act 4 (screenshots em breve!)<br />- Adicionado efeito de água se movendo no plano de fundo de Green Hill Zone<br />- Atualizado o trajeto da lava que escorre, no início de Marble Act 2 (screenshots em breve!)</p><br /><br /><br />Obrigado a todos os beta testers que estão me mostrando os bugs para que eu corrija.<br />Bom, isso é tudo por hoje. Divirtam-se!</p>Eduardo Knuckles™http://www.blogger.com/profile/15190756247770961421noreply@blogger.com3tag:blogger.com,1999:blog-3293120639341130669.post-25187393326495525882009-05-12T11:49:00.000-03:002009-05-12T11:54:01.269-03:00Welcome to S1HL update blogYay, a blog!<br />Welcome to the Sonic 1 Harder Levels's update blog.<br /><br />Here you will see the dialy updates from my hack. Just for remember, this blog is main part of the <a href="http://sonicresearch.org/sonicharder">Sonic Harder Project</a>, that is hosted by <a href="http://www.sonicresearch.org/">Sonic Research</a>.<br />Total credits for this i give to all the people from the community that helps the hack on growing. Every day i count with lots of friends that contribute with contents for this project. <p><br /><br />But yeah, going to the chase...</p><p>Here are some updates since the last version i released.<br />Some new stuff was added in March and February.<br />Here's some bits of this stuff for share.</p><p><a href="http://img6.imageshack.us/my.php?image=blablabla2f.png" target="_blank"><img border="0" src="http://img6.imageshack.us/img6/7826/blablabla2f.th.png" /></a></p><br /><p> </p><p><strong>The picture shows:</strong></p><br /><p>- Improved gradient on HUD<br />- Sonic 3's Sonic<br />- Green Hill background edited to fit with the improved background raster effect<br />- Improved gradient on the lives counter<br />- Edited textures on the GHZ1's foreground</p><br /><p><br /><strong><em>*Note</em></strong>: The Sonic 3's Sonic includes the mappings, animations, and sure, the Sonic sprite in the style of the Sonic in Sonic 3. It's not just sprite editing.</p><br /><p><br /> </p><br /><p><strong>Now some new songs</strong> for:<br />-------------------------------</p><p><strong><a href="http://www.fileden.com/files/2009/1/27/2287222/Spring%20Yard%20Act%204%20%5BMegaman%205%20%28NES%29%20-%20Charge%20Man%5D.vgz">Spring Yard Act 4</a></strong><br />It's a song from Megaman 5. It's amazing, i make this to this level because it is a fastest level, and it fits a lot with the city ambient the level was gained.</p><p><strong><a href="http://www.fileden.com/files/2009/1/27/2287222/Labyrinth%20Act%201%20%5BSonic%201%20-%20Labyrinth%20SMS%20%28v1.1%20Second%20Fix%29%5D.vgz">Labyrinth Act 1</a></strong><br />Hmm... Not much to say. It is the second beta from a song featuring Labyrinth Zone theme from this level on Master System and Game-Gear.</p><p><strong><a href="http://www.fileden.com/files/2009/1/27/2287222/Labyrinth%20Act%204%20%5BPulseman%20-%20Sound%20Test%2018%5D.vgz">Labyrinth Act 4</a></strong><br />This is a ROM import from Pulseman of Sega Genesis. The level is now a crystal cave, and this song fits pretty well on it. Suggestions for the level design are welcome.</p><p><strong><a href="http://www.fileden.com/files/2009/1/27/2287222/Star%20Light%20Act%202%20%5BDam%20Dariram%20-%20Dance%20Dance%20Revolution%5D.vgz">Star Light Act 2</a></strong><br />A song featuring ''Dam Dariram'' of Dance Dance Revolution. As this level gained a industry-like design in Sonic 1 Harder, i made it in a rockish style to fit with it. The volumes has been changed. This VGM is an early version of the song that i posted on <a href="http://forums.sonicretro.org/">Sonic Retro Forums</a>.<br />Thanks nineko for the XM he was shared.</p><p><strong><a href="http://www.fileden.com/files/2009/1/27/2287222/Star%20Light%20Act%203%20%5BBattletoads%20In%20Battlemaniacs%20%28SNES%29%20-%20Bonus%20Stage%201%28Stage%203%29%20-Fix%202-%5D.vgz">Star Light Act 3</a></strong><br />A song featuring the chess bonus stage of Battletoads In Battlemaniacs for SNES. As this level gained a industry-like design in Sonic 1 Harder, i made it in a rockish style to fit with it. The volumes has been changed. This VGM is an early version of the song that i posted on <a href="http://forums.sonicretro.org/">Sonic Retro Forums</a>.</p><p><strong><a href="http://www.fileden.com/files/2009/1/27/2287222/Star%20Light%20Act%204%20%5BBattletoads%20In%20Battlemaniacs%20%28SNES%29%20-%20Stage%206%5D.vgz">Star Light Act 4</a></strong><br />Another song featuring the chess bonus stage of Battletoads In Battlemaniacs for SNES. As this level gained a industry-like design in Sonic 1 Harder, i made it in a rockish style to fit with it. The volumes has been changed. This VGM is an early version of the song that i posted on <a href="http://forums.sonicretro.org/">Sonic Retro Forums</a>.</p><p><strong><a href="http://www.fileden.com/files/2009/1/27/2287222/Scrap%20Brain%20Act%201%20%5BSonic%201%20-%20Scrap%20Brain%20Zone%20%28v1.0%20Final%29%5D.vgz">Scrap Brain Act 1</a></strong><br />This is the same song that the game has since the v0.4, but now it's completely rewritten. This is the final version from the song, and no more will be updated.<br /><br /><br />More new updates you will see here soon. Thanks for all the people that are contributing for the <strong>Sonic The Hedgehog Harder Levels Project</strong>.</p>Eduardo Knuckles™http://www.blogger.com/profile/15190756247770961421noreply@blogger.com1tag:blogger.com,1999:blog-3293120639341130669.post-83624627117284121072009-05-12T11:24:00.000-03:002009-12-13T20:38:20.803-02:00Bem-vindo ao blog de atualizações do S1HLAee, um blog!<br />
Bem-vindo ao blog de atualizações do Sonic 1 Harder Levels. <br />
Aqui você ficará por dentro das atualizações diárias do meu hack. Apenas pra lembrar, este blog é parte principal do <a href="http://sonicresearch.org/sonicharder">Projeto Sonic Harder</a>, que é hospedado por <a href="http://www.sonicresearch.org/">Sonic Research</a>.<br />
Eu deixo os agradecimentos totais à todas as pessoas da comunidade que tem ajudado o hack a crescer. Todos os dias eu conto com vários amigos que contribuem com conteúdo para o projeto.<br />
<br />
<br />
Entretanto, vamos direto ao assunto...<br />
<br />
Aqui estão algumas atualizações desde a última versão que eu lancei.<br />
Alguns novos conteúdos foram adicionados em Março e Fevereiro.<br />
Segue abaixo um pouco desse conteúdo que decidi compartilhar.<br />
<a href="http://img6.imageshack.us/my.php?image=blablabla2f.png" target="_blank"><img border="0" src="http://img6.imageshack.us/img6/7826/blablabla2f.th.png" /></a><br />
<br />
<br />
<b>A imagem mostra:</b><br />
- Degradê melhorado nos CONTADORES<br />
- Sonic do Sonic 3<br />
- Plano de fundo da Green Hill editado pra ficar de acordo com a nova rasterização<br />
- Melhorado o degradê no contador de vidas<br />
- Editadas as texturas no plano de frente de Green Hill Act 1<br />
<br />
<b><i>*Nota</i></b>: O Sonic do Sonic 3 inclui mapeamentos, animações, e é claro, os sprites do Sonic no estilo do Sonic 3. Este Sonic não se consiste em apenas edição gráfica do Sonic original.<br />
<br />
<br />
<br />
<br />
<br />
<b>Agora as novas canções</b> para:<br />
-----------------------------------<br />
<a href="http://www.fileden.com/files/2009/1/27/2287222/Sonic%201%20Harder%20Levels%20-%20Spring%20Yard%20Act%204.vgz"><b>Spring Yard Act 4</b></a><br />
Esta é uma canção do Megaman 5. Ela é incrível, eu fiz este som porque esta fase é super rápida, e para combinar com o grande ambiente de cidade que esta fase ganhou.<br />
<b><a href="http://www.fileden.com/files/2009/1/27/2287222/Labyrinth%20Act%201%20%5BSonic%201%20-%20Labyrinth%20SMS%20%28v1.1%20Second%20Fix%29%5D.vgz">Labyrinth Act 1</a></b><br />
Hmm... Não há muito o que dizer. Este é o segundo beta da música que se baseia na versão para Master System e Game-Gear da música dessa fase.<br />
<b><a href="http://www.fileden.com/files/2009/1/27/2287222/Labyrinth%20Act%204%20%5BPulseman%20-%20Sound%20Test%2018%5D.vgz">Labyrinth Act 4</a></b><br />
Este é uma importação da ROM do Pulseman pro Mega Drive. Esta fase é agora uma caverna de cristais, e este som combina muito com ela. Sugestões para o design gráfico da fase são bem-vindas.<br />
<b><a href="http://www.fileden.com/files/2009/1/27/2287222/Star%20Light%20Act%202%20%5BDam%20Dariram%20-%20Dance%20Dance%20Revolution%5D.vgz">Star Light Act 2</a></b><br />
Uma canção conhecida como ''Dam Dariram'' de Dance Dance Revolution. Como esta fase ganhou um visual em estilo de cidade no Sonic 1 Harder, eu fiz este som em estilo de rock para combinar com ela. Os volumes foram aprimorados com relação a esta amostra. Este VGM é uma versão antiga do som que eu postei no <a href="http://forums.sonicretro.org/">Fórum Sonic Retro</a>. Agradecimentos ao nineko pelo XM que ele compartilhou.<br />
<b><a href="http://www.fileden.com/files/2009/1/27/2287222/Star%20Light%20Act%203%20%5BBattletoads%20In%20Battlemaniacs%20%28SNES%29%20-%20Bonus%20Stage%201%28Stage%203%29%20-Fix%202-%5D.vgz">Star Light Act 3</a></b><br />
Uma canção baseada na fase de bônus da mesa de xadrez de Battletoads In Battlemaniacs do Super Nintendo. Como esta fase ganhou um visual de indústrias no Sonic 1 Harder, eu fiz ela em estilo de rock para combinar com ela. Este VGM é uma versão antiga do som que eu postei no <a href="http://forums.sonicretro.org/">Fórum Sonic Retro</a>.<br />
<b><a href="http://www.fileden.com/files/2009/1/27/2287222/Star%20Light%20Act%204%20%5BBattletoads%20In%20Battlemaniacs%20%28SNES%29%20-%20Stage%206%5D.vgz">Star Light Act 4</a></b><br />
Uma outra canção baseada na fase de bônus da mesa de xadrez do Battletoads In Battlemaniacs do Super Nintendo.<br />
Another song featuring the chess bonus stage of Battletoads In Battlemaniacs for SNES. Como esta fase ganhou um visual de indústrias no Sonic 1 Harder, eu fiz ela em estilo de rock para combinar com ela. Este VGM é uma versão antiga do som que eu postei no <a href="http://forums.sonicretro.org/">Fórum Sonic Retro</a>.<br />
<b><a href="http://www.fileden.com/files/2009/1/27/2287222/Scrap%20Brain%20Act%201%20%5BSonic%201%20-%20Scrap%20Brain%20Zone%20%28v1.0%20Final%29%5D.vgz">Scrap Brain Act 1</a></b><br />
Esta é a mesma canção que o jogo tem nesta fase desde a versão 0.4, mas agora ele está completamente reformulado. Esta é a versão final da canção, e não será mais atualizada.<br />
<br />
Mais novas atualizações você verá aqui em breve. Obrigado a todas as pessoas que estão contribuindo para o <b>Projeto Sonic Harder Levels</b>.Eduardo Knuckles™http://www.blogger.com/profile/15190756247770961421noreply@blogger.com2